

The museum also holds every weapon that can be found in the game. By pressing a red button that the game says not to press, all the statues come to life, turning hostile.

More of a playground than a mission, the game puts the player in a museum where they see statues of every character. The game also has a bonus mission, the museum. Gary "Roach" Sanderson, Captain John "Soap" MacTavish, an ISS astronaut, and Private James Ramirez. In Call of Duty: Modern Warfare 2, they take control of five different characters: Private Joseph Allen, Sgt. Like in previous Call of Duty games, the player switches characters after each level.

The game's plot unfolds over 18 levels (the first one serving as a tutorial) and offers four different difficulty levels, the hardest one being Veteran. Players cycle through a number of characters including a member of Task Force 141, led by Captain John "Soap" MacTavish, one of the main protagonists of the first game. The game is a continuation of the story of Call of Duty 4: Modern Warfare. Call of Duty: Modern Warfare 2 is publisher Activision's sixth major installment in the Call of Duty franchise, and developer Infinity Ward's fourth.
